The Hunter has been tweaked to be an effective killing machine. Instead hitting multiple survivors will now possibly kill them instantly, rewarding players who can line up a charge. Previously, Chargers would aim for a single survivor because hitting more than one usually meant a swift death after the others recovered. As a side note, players are rewarded for skill as the infected more than before. A lone player is easily killed by any of the special infected, while players that stick together are rewarded with easier recovers from infected damage. This mod encourages teamwork, but does not ultimately screw over the survivors. Punches send survivors flying further awayĪdrenaline lasts longer and moves survivors faster Moves significantly faster even while being damaged The rock can be tossed much farther and with less recharge Startles far easier (Wandering Witch inclusive)Ĭan kill an incapped survivor in 3 hits without any assistance.įlashlights startle the witch much faster (Keep them off ) Moves much faster, regardless of damage being taken The Charger charges much faster and for longerĬonnecting with multiple survivors in an open area (outside) will launch the second survivor high enouch to insta kill with fall damage. The spit recharges quickly to encourage an area denial tactic The survivors are pulled 3x faster to the smoker The damage to a trapped survivor is increased The tounge recharges in a fraction of the time, particularly after a miss The Smoker's tongue can pull from 3x the normal distance The Hunter's damage while pouncing is significantly higher. The Hunter's Pounce charges in Half of a second The number of infected called after one is boomed is increased Melee attacks do significantly more damage After a bit of tweaking here is the final changelog: I've tested this mod with both random players and friends for the past few weeks and it seems to be fairly balanced. Make teamwork the only viable technique for winning a roundĭiscourage rushes/solo runs by making them innefective. Make it more likely for Infected to win over Survivors I made this mod in order to fix these problems and encourage teamwork. This is a script I made for my server as I found that regular l4d2 versus was too easy for the survivors to win, and I didn't like the fact that some players would rush ahead and still manage to win. IMPORTANT: This Mod requires the All4Dead plugin to work as intended! That can be found here: Sm_cvar director_tank_lottery_selection_time 4 ![]() Sm_cvar z_witch_wander_personal_space 240 Sm_cvar director_tank_lottery_selection_time 0 Sm_cvar z_witch_wander_personal_space 400 Sm_cvar z_jockey_ride_damage_interval 0.5 ![]() What can I say? As for the extreme tongue length, it could be a reaction of the tissue in his mouth from having smoked, thereby making an unkown mutation with the virus.// Execute this in your server console to enable this. ![]() This would attribute to the odd focus on the stomach, and I don't think the "hillbilly" type would be factored into any other extreme amount of drink apart from beer/liqour/whatever. Spitter - I would assume an alcoholic background. But i will easily go with the current joke of. Stereotypical psychopath under the effects of intense rage would cause that screaming effect since he can't openly attack you.Ĭharger - This one took a little bit to type. And since the Boomer is a high concentration of all these things, it would make sense for the zombies to go crazy for it.) (As an explanation for the Bile attraction, humans are naturally drawn to salty, sweet, and fatty foods. Whereby the enhanced capabilites of the virus would make his legs work just enough to go flying around.īoomer - Medical world is full of virus having catalyst effects with fat tissue and excessive body mass. not taking steroids), but simply in an extreme state of fitness. Not necessarily as extreme as the tank (I.E. Hunter - This is a little harder to comprhend, butI would go with a lazyman excuse of having a bodybuilder. Combining a virus that mutates the heart rate to superhuman standards and then shoving in steroids could trigger a catalyst with the virus causing the extreme muscle build-up. Tank - I'd easly go with mutation from excessive steroid usage. This would explain the odd appearence of the witch in terms of dress and hair style (Before you get on me about that, I'm talking from the "2 weeks after first infection" standpoint) Witch - I suppose could come from a previously depressed or socially rejected person.
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